Need for Speed Forums Buy Now All Games Forums Buy Now Learn More Buy Now Hit the gas and tear up the roads in this legendary action-driving series. Push your supercar to its limits and leave the competition in your rearview or shake off a. When Need for Speed Heat releases this November, it will mark the 24th entry in Electronic Arts’ long-running racing game anthology. Heat takes the franchise in a new direction, but draws.
If You Had To Choose one way of describing Jean-Charles Gaudechon, lead producer on Need For Speed World at Black Box, it'd be 'excitedly optimistic yet realistic.' While not some kind of producing renegade, he's loose enough when describing his game to recognise the challenges NFSW faces.
Need For Speed Games For Xbox One
Mmotoring
'We've wanted to do an MMO for a while, but we've been waiting for the player base to grow,' he explains. 'Even two years ago, people would ask what MMO meant, but this isn't the case any more. In other games, they're going for online, but they're looking at one aspect I We're looking to have multiple ways of fusing the game, so on the one hand phere'll be a Pursuit mode, but people will, also just be able to hang out and chat'.
And when Gaudechon says 'MMO', he means lots of players racing online at the same time, which could get rather hectic, not to mention crippling internet connections. You've seen the 'But no!' coming a mile away, haven't you?
'You can match-make or chat with anyone, but you may not be able to see everyone who's online as there are rendering limits. We also don't want to compromise on how the game looks, it's Need for Speed and we're known for the polished high-detail cars. We could put 100 cars around you, but you'd lose detail and it wouldn't look gorgeous.' I He's right, too. For an online game, NFSW does look very pretty indeed. The world itself is a mash-up of nevy and old material, with some older NFS worlds being remodelled for a modern audience. The world itself will continue to grow through the addition of free content every four months or so.
One of the ideas thrown up by Gaudechon is for desert canyon races, although expansions could also take the form of extra stuff being crammed into the existing areas.
Black Box aren't ruling anything out just yet, although currently there will be only eight players per race. 'As we said, we don't want to compromise on quality dr performance,' Gaudechon reiterates. 'The biggest hit is because the cars have so many polygons. There are a couple of multi-player modes that we're working on that we'd want more players for. There have been some awesome modes in our previous games that we want to carry over, which would be awesome in an MMO, such as having the whole cop experience and being able to take turns with your friends.'
Being an MMO, the idea of levelling has made the transition from the world of beards and elves to that of pimping and cruising. There will be 50 levels for your character to progress through, RPG-style, but it's not going to be like a grind , where you have to get to Level 28 togey that new car.
'Racing games should be 'pick up and play' so that's why we've got the rental system that'll be a few pence or a few pounds, but you can download the game for free,' Gaudechon stresses. 'It's worth the money. You can get a GTO or a Lambo for a couple of days. So NFSW is pick up and play.'
With micro-transactions being the order of the day, the bulk of the game will be free up to a point, after which things will only become available if you stump up a small amount of cash.
Play Not Pay
'You don't have to pay your way through the game,' Gaudechon says. 'You pay to accelerate your progression or to 'rent' a high-powered car.
'Say all your friends are level 45 and you're level 30 as you haven't been able to play with them for a while, and they say 'Hey, we're doing a Porsche Cup this weekend.' You can rent a Porsche to make sure you're able to race with them. It removes some of the grinding and connects people. We're going to see what happens if things get unbalanced then well react to that. We'll be listening to the users and the community as today's 'gurus' are the users. They tell us what they want.'
This won't matter one bit if the game itself is rubbish, but thankfully it's looking like that will be far from the case. The driving model is sharp, with even the usage of keyboard controls feeling slick and convincing. Almost as importantly, server and bandwidth issues should be few and far between, as even when playing on Canadian-hosted servers, latency issues are negligible.
With Black Box promising that the main hub of NFSW will be in England, us Brit-dwellers should experience some seriously good connections to the game. And as Gaudechon says 'We've always felt that you can have loads of cool features, but if it's not a smooth experience, people won't come back to the game.' Very true.
Automotive Erotica
The lengths car fans will go to to get their engine fix
'During the beta,' explains Gaudechon, 'I always have the chat panel open and it's amazing what some people are already coming up with, taking the game off on a tangent, we're seeing emergent gameplay already! Like these guys playing 'golf' with garbage cans and cars, these other guys doing car beauty contests in the stadium, taking photos. If you give power to the community, you find that they support the game more than you can and it's one of the successes of MMOs such as World of Warcraft.'
I feel that with Need For Speed 2015 EA was trying to reboot or at the very least reinvigorate the franchise. To be fair, I feel that there is far more good Need For Speed games than there are bad ones and this one here I think is just teetering on the edge of something that is really special.
The King Of The Road
The main single-player campaign in the game is actually a great deal of fun. You are the new racer on the block and you want to prove your worth. The game has five different “racing disciplines” for you to master to prove this. They are, speed, style, crew, build and outlaw with each one having different things that are required of you. It is a solid game mode and one that I think does not get the love it deserves, perhaps this is because you can plow through it in just a couple of days?
The single-player aspect of this game is way better than the multiplayer mode if you ask me. The multiplayer flat out sucks! The always-online thing just did not click for me as I would much prefer being able to play against who I want and when I want.
Is This The Sega CD?
One of the things that I love about Need For Speed 2015 is the way the story is told. This game uses FMV and it is awesome. The game plays it straight, but you can just tell that these actors were having a great time doing all this stuff. Some of it is downright cringy, but I love it. Not many games use FMV these days so it is cool that this is a series that loves to do just that.
Watch It There Slick!
On the road, this is a fast and furious arcade-style racer, and the most like the Underground series we have ever gotten up to this point. The fictional city of Ventura Bay is massive and has three very distinct locations that you can race on. The way you can glide around corners is really cool and I like the way the game lets you decide if you want more focus on the grip or the drifting.
The presentation is fantastic. The car all look amazing, even if the selection is a little limited compared to a Forza or Gran Turismo game. It sounds like a strange thing to get excited about, but I love the way that the road looks when rain is pounding off it. The only downside to the “presentation” is the sound, I got royally sick of the soundtrack after about an hour!
Check Out, My Ride Man!
Need For Speed Games In Order
Need For Speed 2015 has a great amount of customization for you to play around with. You can have a few different cars in your garage at any one time, but I found that I just stuck with two as I kitted these things out to be freaking supercars! It was a lot of fun to do and many of the cars let you tinker with pretty much every aspect of them.
The only downside here is that some cars (I am looking at you Ferrari) do not let you change much at all. To be fair, I am assuming that this is a licensing thing where a company like Ferrari did not want people messing with their car designs.
I bet when you came into this Need For Speed 2015 review, you thought there was going to be a lot of complaining about the online aspect! Well, while that is not something that I liked about this game. Even though it is very barebones. I do feel that EA really did try with this one and it set the groundwork for what could have been a reboot of the Underground series. It may be a bit on the shallow side, but this is still a fun arcade racer.
Pros:
Need For Speed Games List
- The game looks fantastic
- It is the closest we have come to the Underground series
- Tons of customization options
- It is very easy to get into
- The FMV stuff is awesome and hilarious
Need For Speed Games Ps1
Cons:
Need For Speed Games For Xbox 360
- The game is rather shallow in pretty much every regard
- What were they thinking with the always online thing?